November 4, 2022
Credit: Chris Young
Hello, and welcome to Protocol Entertainment, your guide to the business of the gaming and media industries. This Friday, we’re exploring how the Quest Pro VR headset can be used for virtual production and what that tells us about the future of Hollywood.
Now that Meta’s Quest Pro is shipping, it’s worth keeping an eye on what early adopters are doing with the headset. One of the people at the bleeding edge of VR experimentation is former Nickelodeon executive Chris Young, who already posted a few very impressive Quest Pro videos to his LinkedIn feed in recent days.
Young was in charge of Nickelodeon’s Entertainment Lab the last time we met, where he was trying to figure out how to use VR and virtual production tools to change the way Hollywood produces animation.
Motion capture has also been top of mind for Young. Studios regularly use massive motion capture stages, with actors wearing those weird-looking black spandex suits with white dots on them to capture data that is then used for visual effects.
Young shared a bit of the secret sauce behind the video with me, which involved making use of the Quest Pro’s multitasking and networking capabilities.
The Quest Pro may not be able to replace Hollywood’s production gear just yet, with Young noting that there are simply not enough creative tools for professionals available to date.
And perhaps you won’t even need a studio. Every time a new piece of technology comes along, people predict it will democratize Hollywood and revolutionize the world of film production. With VR, such a prediction could, for once, actually come true.
“Somebody just has to get in there and be the next Mike Judge and do the next ‘Beavis and Butt-Head’ with this tech,” Young said, adding, “Is the Quest Pro going to change the world? Maybe not. But does it have some things in there that might be a part of the thing that does change the world? Most definitely.”
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