Image: Charles Deluvio / Protocol
Trump is still banned from Facebook … for now

Good morning! This Wednesday, Facebook upholds the Trump ban (for now), Tim Sweeney justifies why he's out for Apple not Sony, and even Eric Yuan has Zoom fatigue.
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The Facebook Oversight Board voted against reinstating the account of former President Donald Trump Wednesday, Protocol's Issie Lapowsky reported, upholding Facebook's decision to suspend him in the aftermath of the Jan. 6 riot at the U.S. Capitol. But this story's not over.
There's no mistaking the significance of this decision and the impact it could have on upcoming elections in the U.S. and abroad, even if some have dismissed the Oversight Board as a Facebook PR stunt. If polls are to be believed, Trump is still the favorite to become the Republican nominee four years from now.
This could be a big moment for Facebook. It has tried — and failed — to prove its political neutrality for most of its existence. But it could soon be in the position of prohibiting a leading candidate for the American presidency from using the platform, while the rest of the field gets access to Facebook's 3 billion users and hyper-targeted advertising tools. Even if Trump doesn't run, his continued deplatforming could diminish his ability to play kingmaker in Republican politics writ large.
Want to hear more on all this? Join us at 10 a.m. PT, as Oversight Board director Thomas Hughes chats with Issie about how the board made the decision, and what happens next.
Yesterday's testimony in Epic v. Apple was all about Epic CEO Tim Sweeney, Protocol's Nick Statt reports. He's the face of the company, the mastermind of Epic's fight with Big Tech, a pretty crappy Switch player and the person tasked with explaining the future of Fortnite. Which went … medium.
Is Fortnite a game? That was one of the questions bandied about a lot yesterday. Sweeney and Epic say it's a metaverse, a digital world, a place for concerts and creators. Apple says it's a game.
The strategies on both sides are coming into focus. Apple wants to paint Epic as a money-grubbing tech giant, coming after Apple not out of an interest in fairness but in an effort to blow up the App Store for financial gain. And Epic wants to build a huge economy out of Fortnite, and would very much like to not give a 30% cut of that economy to Apple.
Basecamp's Jason Fried didn't walk back policy changes after a mass staff exodus, but he did apologize:
I dare you to find a more 2021 paragraph than this one, from OANDA's Ed Moya:
Signal tried to run ads on Instagram that showed exactly the data they used to target the ad, and Signal's Jun Harada said they were quickly banned:
Zoom's Eric Yuan said he had 19 Zoom meetings in a day recently, and has Zoom fatigue like the rest of us:
"I've been working at Intel on developer solutions for 24 years, and when I think about the hardware that we provide, what our customers ultimately want to do with it is turn it into solutions, or essentially create new magic," says Intel's Bill Pearson: "Developers provide the magic."
SaaStr, everyone's favorite hard-to-pronounce enterprise software conference, is going to be live and in person from Sept. 27-29.
Twitter bought Scroll, the ad-free news service, and plans to add it to its subscription service plans. It's also shutting down Nuzzel, which I find absolutely infuriating.
Rosie Rios is the newest board member at Ripple. She's a former U.S. treasurer, and will help the company figure out the future of crypto regulation.
John Justice left Google, leaving the Stadia team without a head of product — and short one of its most important members.
On Protocol | Policy: A Federal Appeals court ruled that Snap can't use Section 230 to get out of a lawsuit, meaning a Section 230 Supreme Court case could be coming soon.
Sherry House is Lucid Motors's new CFO, joining from Waymo.
One more tidbit from that study we mentioned yesterday: In very broad strokes, it turns out that the best rule of WFH thumb is just to think 50/40. About half the people can work from home, and the typical plan for those people involves two workdays a week at home (or 40% of the week).
"Business leaders often mention concerns around workplace culture, motivation, and innovation as important reasons to bring workers onsite three or more days per week," the study says. But there are also clear benefits to having a day or two of offsite work every week, across practically every category. In fact, the researchers found a lot of people would even take pay cuts to WFH two or three days a week going forward. Half the staff, at home two days a week. Your company might differ, but that's a pretty good starting point.
"I've been working at Intel on developer solutions for 24 years, and when I think about the hardware that we provide, what our customers ultimately want to do with it is turn it into solutions, or essentially create new magic," says Intel's Bill Pearson: "Developers provide the magic."
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Today's Source Code was written by David Pierce, with help from Anna Kramer and Shakeel Hashim. Thoughts, questions, tips? Send them to david@protocol.com, or our tips line, tips@protocol.com. Enjoy your day; see you tomorrow.
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